

Once I got over it, I actually found this mod really entertaining. I know, that’s hard to accept when you’re playing Doom. She just wants to murder you and you need to run and break line of sight as long as you can. The Stalker doesn’t give a shit if your light is lit. The Creeper actually gets pissed off when you roll up with your lantern lit, but will leave you alone if it’s dark (which leaves you vulnerable to the asshole Screecher). The Screecher can’t hurt you if you don’t look at it, but it makes itself pretty fucking hard not to look at by placing itself directly in your line of site suddenly and scaring the pants off you. All of them react and behave differently. You see, three different entities are skulking about in the dark, waiting to terrorize the living shit out of you. And trust me, it’s better to keep that lantern lit… except when it isn’t.

This oil can be found in little cans that seem to be the only pickups available, not to mention how sparse they are. The maps are dark except for your lantern, which requires oil to keep lit. pk3 file that turns Doom into a new game with minimal tampering. Note: I am playing/testing these wads and mods using GZDoom, and unless otherwise noted, a similar source port is best for optimal results. These are WADs that alter gameplay in some way. None of them are just maps/levels, although one or more of them do add or change the layout of levels. I’d need several lifetimes, and I’d want to spend those several lifetimes doing something more productive, like learning to turn lead into gold or slowly forming a worldwide shadow empire with me on its hidden throne.

I’m talking about those little PWADs today. While DOOM.WAD is called an IWAD or “internal wad,” These user-created files are “patch wads,” or PWADs. We’re not breaking it now.Įver since 1994 or so, when rabid Doom players began making their own levels for the game, there has been a more or less endless flow of WADs. At this writing, roughly 27 years of habit. Many Doom fanatics still usually call any add-on or swap a “wad,” though. It is also the format used for add-ons, with the exception of modern source ports which often use the pk3 extension. To those of us with some culture, WAD stands for “Where is All the Data?” It’s the file extension and format used by DOOM (1993) and all games using that engine when it comes to the raw game data.

To the uninitiated, this sounds like something to be discarded.
